Yu-Gi-Oh! 5D’s Duel Transer Review

Yu-Gi-Oh! 5D’s Dual Transer
Developer: Konami
Platform: Nintendo Wii
Price: $40.00

Yu-Gi-Oh! 5D’s: Duel Transer is a disc-based game for the Nintendo Wii. It was originally going to come out in September of 2010 with a card scanner accessory, but the scanner was removed from the package, and the game released in December 2010. Konami stated that, if the card scanner does come out, it will not be compatible with Duel Transer.

When you first start up the game, you’ll see the opening sequence. The opening cinematic shows Yusei Fudo drawing a card with the “Shield Warrior” and “Speed Warrior” cards already in Attack Position on his Duel Disk. He then places his “Junk Synchron” card on the Duel Disk, and proceeds to Summon “Stardust Dragon”. We then see the Summon animation for “Stardust Dragon”, followed by several duelists, these being Hunter Pace, Chief Armstrong, Grieger, and Lazar. Then several Dark Signers make their appearances; first Misty, then Devack, Carly, Roman, and finally Kalin. Next is Akiza with her “Black Rose Dragon” being Summoned, followed by Leo and Luna, side by side, each drawing a card with “Power Tool Dragon” behind Leo and “Ancient Fairy Dragon” behind Luna. The twins hold up those two cards, crossing them with “Power Tool Dragon” in front, and that’s followed by both monsters’ Summon animations. Next is Crow, followed by “Blackwing Armor Master” being summoned. Then there’s Odin, a Transcender, and Surtr appearing together, one after the other. Jack Atlas is next, drawing a card and Summoning “Red Dragon Archfiend” to attack with. “Black-Winged Dragon” bursts forth after that, and then “Stardust Dragon/Assault Mode” rushes forward, attacking. The logo shows up after that.

You get four save slots in this game, and this is where you see how much time you’ve put into that file, the face of your character for that file, and a percentage showing how many of the cards in the game you’ve collected. Your name is on that file also, of course. You can use the – Button to delete a file here, also. When you start a new game, you choose a name (“Player” is the default), then a character to represent you. Your Starter Deck will be different, depending on whether you chose a male or female avatar. Unlike most of the other Yu-Gi-Oh! games, there is no character customization.

You are taken to your Main Menu next. The options here are Story Mode, Deck Menu, Free Duel, Shop, Status, Options, Load Data, Database, and Nintendo Wi-Fi Connection.

Once you start the game’s Story Mode, you choose an area from a menu. Yggdrasil Entrance is the only place open at first, but then you lock other areas by clearing each stage. You learn you are one of the duelists invited to participate in the Duel of Legends Cup, a massive tournament to be held on Ragnarok Island, an isolated island in the middle of the ocean. The island’s only interesting feature at first is a great tower, named Yggdrasil. The tournament organizer, Surtr, explains that the tournament winner will have the world at his feet, and the tournament starts with having Duels on the island to get inside Yggdrasil. You’ll quickly notice that many characters from the Yu-Gi-Oh! 5D’s anime are present in this game, as is expected for a Yu-Gi-Oh! game to start with.

Once the dialogue is over and done with for the time being, how Story Mode works is explained. You basically move your character on a honeycomb-style map, using 1 Action Point, or AP, to move to the next panel. You spin the AP Roulette to gain AP. Just on the first stage, you’ll notice there are several different kinds of panels, and there will be more in future stages. The Slow Panel, for example, requires 3 AP to move to, and the Stop Panel saps all of your AP. Using your PDA in Story Mode lets you access everything on the Main Menu, short of the Nintendo Wi-Fi Connection. Instead, there’s a Suspend Game option, which lets you exit Story Mode. The game saves data automatically with every action taken, whether it’s editing your Deck or moving your character in Story Mode.

The Deck Menu lets you view Deck recipes, as well as edit your own Deck using cards from your trunk. The controls are similar to the Tag Force series for the PSP, but since you’re using the Wii Remote and Nunchuk for this game, there are a few differences. You have to hold down the C or Z Button, then press a certain direction on the + Control Pad, to scroll more quickly through your cards, use search functions, and so forth. You can only search by the card’s initial, frame, icon, Type, Attribute, Level, or what it can do, such as removing cards from play or Special Summoning monsters. You can also search for cards that are on the Forbidden/Limited Cards List.

In Free Duel mode, you can choose an opponent, and which Deck that opponent is to use. You can play a single Duel or a full Match, as well as adjust the time limit for each turn and starting Life Points. Deck recipes can be purchases with DP from the Shop for use here, and additional opponents can be unlocked through various means.

The Shop is where you use DP earned from Duels and clearing stages in Story Mode to buy packs of cards and Deck recipes. You start with 300 DP, and what packs are available depends mainly on what you do in Story Mode. Some packs and recipes are more expensive than others.

Your Status is just that. You gain EXP through Dueling, and every 1000 EXP levels your character up. This, in turn, lets you get more AP from spinning the Roulette in Story Mode. Your wins, losses, draws, name, DP, position in Story Mode, and chosen avatar are also here. Lastly, you also see how many cards in total, and how many different cards, you own.

Options is where you can change message speed, music and sound effect volume, card animation speed, and toggle Duel effects, display of detailed card information, display of activation confirmation, automatically drawing a card for your turn, Summoning shortcuts, and more.

The Database keeps track of Duelist Data, your Card Album, and also has Help, the Movie Theater, and the Forbidden/Limited Card List. The game comes with the March 2010 list, but you can download the September 2010 list from the Nintendo Wi-Fi Connection, and switch to it in the Database here. The Movie Theater will only have the opening sequence at first, but there are certain cards in the game that have special animations, such as “Stardust Dragon” being Summoned and attacking.

You can Duel anyone worldwide or nationwide on the Nintendo Wi-Fi Connection, setting the rules as you would in Free Duel mode. You can also exchange Friend Codes with others to Duel specific people. You will be asked to choose a name for the leaderboard, though.

The controls for this game are very simple. You mostly just use the A and B Buttons, as well as the + Control Pad, on your Wii Remote. The Nunchuk’s Control Stick is just for scrolling through card text without looking at the card’s full details and more precise movements on the Story Mode maps. The C and Z Buttons are just for search shortcuts and such when you’re editing your Deck. Everything else on the Wii Remote is rarely used.

The game’s Story Mode has an interesting story, told through the characters’ dialogue, and that story honestly has little to do with the anime itself. The game also has every card in it that’s been released in Japan, including Starstrike Blast and TCG exclusive cards from Absolute Powerforce. You won’t find “Gravekeeper’s Recruiter” in this game, but you will find “Gravekeeper’s Priestess”, for example. Also, cards with alternate artwork let you choose which picture to use from the start.

The problems with this game are that it doesn’t really seem to warrant a Wii game disc. It feels more like it would be more at home on the PSP, especially since the Summon and attack animations were basically ripped from the Tag Force series. It could have done with more character customization, the most recent TCG exclusive cards, voice acting (the Tag Force series in Japan has it, but not our versions, which is retarded), and a password machine (every card has an 8-digit code on it, which is used to put the card into a video game).

The Final Word
All in all, it’s not a bad game for this series, but it could have used some improvements. Maybe Konami should think about a game that can update its database of cards, so we wouldn’t have to keep buying new games.

– MonsterVine Rating: 3 out of 5 – Average

What's New

To Top