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Pillars of Eternity II: Deadfire Sets Fig Ablaze

Obsidian has announced that Pillars of Eternity II: Deadfire, their upcoming isometric party-based RPG, is now in development, and available for crowd-funding on Fig. Deadfire is said to improve on the original Pillars of Eternity by expanding on its rich narrative, gorgeous environments, and in-depth combat. The Fig campaign was originally shooting for $1.1 Million, but the goal has been reached. The campaign is still open for a $2.25 Million equity.

Feargus Urquhart, CEO of Obsidian Entertainment, commented on the reveal:

“We are so thankful to our fans, who believed in us and made the original Pillars a huge crowdfunding success. For the sequel, we have turned to Fig for our fan-funding needs because we not only wanted our fans to help shape Pillars of Eternity II: Deadfire, but to financially share in its potential as well. Pillars of Eternity set the standard for quality among fan-funded games by not only delivering an amazing game, but also making good on everything we promised to our backers. Our goal for Pillars of Eternity II: Deadfire is to improve on what fans loved about the original while adding features our fans want to see, truly living cities, more freedom to explore the open world, and pushing what we do best at Obsidian – letting players define and play the role they want to play.”     

You can check out Pillars of Eternity II: Deadfire‘s Fig page here. For more information, check out the trailer above.

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Stationed in the barren arctic land of Canada, Spencer is a semi-frozen Managing Editor who plays video games like they're going out of style. His favourite genres are JRPGs, Fighting Games, and Platformers.

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