Craig Ballard

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Preview: Dragon Commander – Dragons with Fucking Jetpacks

by Craig Ballard - on Sep 13th 2011 - No Comments

I bet that title got your heads turning. The concept of Dragons with jetpacks didn’t actually hit me until after I left the Larian Booth at Gamescom. Frankly, it’s a good idea I didn’t or else other wise I would have ignored everything I was told about the game and would instead be picturing of jetpack wielding dragons. But does Dragon Commander seem as good as that idea suggests. (more…)

Preview: TERA

by Craig Ballard - on Sep 12th 2011 - 1 Comment

It’s been over a year since I last saw TERA. Since then a lot has changed in the MMO market, more and more are going free to play, some of which are going the action RPG route such as Rusty Hearts and Spiral Knights. But still no-one has come even close to knocking World of Warcraft off as king. This hasn’t stopped Bluehole Studio from doing what they can to differentiate themselves from this very crowded market. (more…)

Hands on: RAGE

by Craig Ballard - on Sep 1st 2011 - No Comments

I have to admit, before I saw RAGE I didn’t know much about the title beyond the basics. You can take this as either I wasn’t particular bothered about the title or I just wasn’t doing my job properly or both. However, I was given the chance to have some hands on time with RAGE at gamescom. Now for better or worse I have another title to look out for this holiday season. (more…)

Dishonored Preview – Dynamic Rats!

by Craig Ballard - on Aug 30th 2011 - 1 Comment

Dishonored is an upcoming open world FPS where you can tackle missions in anyway you want. It’s designed by both Harvey Smith (Deus Ex, Thief: Deadly Shadow) and Raf Colantonio (Arx Fatalis) and the influences from those titles are obvious here in the world of Dishonored. At Gamescom I was lucky enough to be able to see a hands-off demo showcasing what it has to offer (more…)

Gamescom ’11: Prey 2 Preview

by Craig Ballard - on Aug 23rd 2011 - No Comments

The original Prey received a very lukewarm reception so Human Head Studios must be happy they have been given a second chance with Prey 2. Despite being a follow up to Prey, the sequel couldn’t be any more different if it tried. New man, new setting, new mechanics. If it wasn’t for the fact Tommy the protagonist from Prey is set to make an appearance it makes you wonder why they didn’t make it a new IP. (more…)

Gamescom ’11: The Witcher 2 Preview

by Craig Ballard - on Aug 23rd 2011 - No Comments

I’ve played the original Witcher for about 12 hours. For some reason I never came back to it but I enjoyed what I played. In those opening hours of this massive game, it was pretty apparent it was very much a PC RPG through and through. So there are many wondering how The Witcher 2 will fair on consoles, and find out what is in store for PC users. (more…)

From Dust Review

by Craig Ballard - on Jul 26th 2011 - 9 Comments

From Dust
Developer: Ubisoft Montpellier
Price: 1200 MSP
Platform: Xbox 360, PC

Ubisoft weren’t wrong when they described ‘From Dust’ as the spiritual successor to the classic Populous series. Both make use of the player being a god like entity to control the environment and help civilisations grow. While Populous was more of a Real Time Strategy From Dust works more like a Puzzle game. (more…)

TIGA: “UK Government needs a more aggressive growth policy”

by Craig Ballard - on May 31st 2011 - No Comments

TIGA a trade association that represents the the UK games industry has said that the governments needs measures in order to promote inwards Foreign Direct Investment (FDI) into the country. As inwards FDI’s for the UK have declined by 7% and investment into the UK games industry fell by £41 million between 2008 and 2010, god forbid we need them. The industry is heavily reliant on global companies for inwards FDI’s, as 76% of investment comes from them. So TIGA suggest that breaks are in need to promote companies to setting up within the UK. (more…)

Craig Ballard - MonsterVine