You Are Browsing ‘Blog’ Category

App Attack

by Diego Escala - on Feb 17th 2012 - No Comments
MV App Attack

I haven’t done one of these in quite a while since I haven’t really been buying any apps lately. Well this post is featuring the newly released Tiny Toots (since it’s actually new) with a few older titles I never got around to talking about. I recently got a Windows 7 phone so hopefully I’ll do a few things from...

What about the Midnight Run?

by SparklingBlue - on Jan 13th 2012 - No Comments

So here we are in 2012, and I’m sure you noticed there was no Midnight Run this year.

The reasons for this are twofold:

A. I couldn’t even access MonsterVine for some time
B. Couldn’t find a worthy game to play

So to make up for it, would you want me to a belated Midnight Run with a classic game?

The Minecraft Dilemma: Eternally Beta

by Diego Escala - on Jan 12th 2012 - 3 Comments

Minecraft is an indie dev’s biggest dream: make a game they hope gets noticed, it gets noticed by a lot of people, and they make money. (more…)

Classic Games That Never Were #3: Mystic of Eternity

by SparklingBlue - on Dec 2nd 2011 - 2 Comments

Now that we’ve recovered (more or less) from the holidays, here’s another Classic Game That Never Was:
(more…)

Classic Games That Never Were #2: Mystic Guardian

by SparklingBlue - on Nov 21st 2011 - No Comments

Our first Classic Game That Never Was this week is Mystic Guardian, a Gauntlet clone released on the SNES that tried to add a bit of story to the hack n’ slash RPG. (more…)

Happy Birthday, MonsterVine

by Trevor Stamp - on Nov 18th 2011 - No Comments

Today marks the three year anniversary of MonsterVine, a website that I hold near and dear to my heart. Not only because it’s the site I write for, but for giving me the opportunity to get a foot in the door of the industry I love. (more…)

Classic Games That Never Were #1: Sword of Eternity

by SparklingBlue - on Nov 18th 2011 - No Comments

Our first Classic Game That Never Was is Sword of Eternity, (or Eien no Sword in Japan) a traditional RPG on the Super NES that tried to combine the turn based combat of Final Fantasy and Dragon Quest with the exploration Zelda was known for. The result was a challenging yet charming RPG with memorable characters and huge dungeons filled with traps and treasure. (more…)

Coming Soon: Classic Games That Never Were

by SparklingBlue - on Nov 17th 2011 - 1 Comment

It’s been a while since I’ve done any fanfiction writing around here, so what better time than MonsterVine’s 3rd birthday than to restart that?

Only, this won’t be a story per se…this will be a tribute to the games that came before in the forms of Classic Games That Never Were. (more…)

Blog - MonsterVine