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Epic Says Xbox 360 Is Nearing Its Graphical Limitations

Senior Epic Games employee Rod Fergusson stated in a Gamasutra interview that developers could soon be hitting the limits of the Xbox 360’s hardware.

“I think we’re certainly approaching the upper end of it, as far as what developers are able to do with it,”

“There will be games in development that won’t ship until 2010, and I’m sure they’ll look killer,”

Just looking at all the demos we saw [at last week’s Games Convention]–ours and others–it’s clear that all the games just keep improving, and keep pushing that bar.”

– Senior Epic Games Employee, Rod Fergusson

With 2010 releases coming down the vine, Epic Games made its own predictions recently on the revelation of the next-generation graphics technology for that same year. The company currently plans to release the next iteration of their engine, Unreal Engine 4, by 2012.

Written By

Co-Founder & Owner of MonsterVine. You can reach me via e-mail: will@monstervine.com or on X/Twitter: @williamsaw.

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