It had to happen, Media Molecule collaborating with game developers other than that of God of War, Heavenly Sword and Killzone, it was a matter of with whom.
Now we know who they worked with, seeing as how Solid Snake is in, along with Sephiroth.
Alex Evans from Media Molecule before the announcement told PS BLOG’s Jeff Rubenstein:
It all started with the Helghast thing. It was really funny because we were aware of a lot of possibilities of who we could work with. I remember the first time that Final Fantasy was mentioned, and there was a bet over whether it would be happened since it’s such a precious franchise.
And with Metal Gear, I bought my PS1 for Metal Gear Solid, and I didn’t have a memory card – so I left the game on when I went to work and came home and played some more.
To be involved with MGS is… slightly bizarre. When we were looking at what options as a studio we’d have to work with, they were under the “yeah, right!†category of games.
LittleBigPlanet and Sackboy have a strong identity and flavor. So then you try to find the translation to Metal Gear and Sephiroth, and the guys that made the characters really brought the flavors of LittleBigPlanet and Metal Gear together and kept the flavor of both of them
[On Final Fantasy collaboration:] It’s a whole universe, and they’ve built up this ethos. And we’re honored to be let into that universe.
Now for the awesome picures:
TGS 08: Sackboy Solid Snake and Sephiroth to join LittleBigPlanet [PS BLOG]
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