Carbine Studios has announced a 2013 release for its sci-fi MMO, WildStar. New additional details about WildStar include the Exile faction, Explorer and Soldier paths, and a brand new zone. Executive producer Jeremy Gaffney has written a ‘State of the Game’ blog update which discusses the development teams approach to leveling and end game content.
· The Exile Faction: Comprised of a loose group of cast-offs and mercenaries (best described by a human member of the Exiles in this introductory video), the Exiles were forced from their home planets and banded together out of necessity. They were the first to settle Nexus.
· Deradune: A new zone full of savage wildlife, both native and introduced. It’s the starting zone for a new race that we’ll be talking more about next week.
· The Soldier Path: Designed to cater to players who prefer combat gameplay. Soldiers are given special path-specific quests and actions that provide a varied combat experience, as outlined in the in this Choose Your Path video
· The Explorer Path: The choice for map completionists and in-game orienteers. The Explorer Path is all about getting to that high peak and areas others can’t reach. The particulars of the Explorer are explained in this Choose Your Path video