Connect with us

Hi, what are you looking for?

Previews

Call of Cthulhu E3 Preview – Interesting Insanity

At E3 today, I had the chance to watch a new playthrough demonstration for Call of Cthulhu, Cyanide’s upcoming Lovecraftian survival-horror game. While I couldn’t get my hands on the game, what I saw kept me interested in the title, even if it wasn’t as exciting as last year’s presentation.

Based on a pen and paper RPG of the same name, Call of Cthulhu puts you in the role of Edward Pierce, a detective whose interest lies in the mysterious Hawkins Manor fire. Suspicious of the fire’s original police report, Edward decides to travel to the ruined manor himself in order to learn the truth about the Hawkins family. The truth may or may not have to do with supernatural cults and a tentacle demon, which I feel is worth pointing out.

Discovering the truth isn’t as easy as walking around a crime scene though, as Edward has to talk with hostile locals and police officers in order to better understand just what happened at Hawkins Manor. How you connect clues, solve puzzles, and talk to these characters can affect how things end up for Edward, as Call of Cthulhu’s confirmed multiple endings seem to hinge on quite a few factors.

In the demo I watched, a number of puzzles could be solved in numerous different ways. For example, Edward has to open a secret door that is hidden behind a bookshelf. Investigative players will find out that the adjacent globe is the switch to open the door, though they’ll have to figure out for themselves which part of the globe opens the passage. More hasty players will look for the gears that control the door, which can be grappled with brute strength. Resourceful players will find a crowbar to jam the gears with, opening the door automatically. If this single puzzle is any indication of how puzzles work in the rest of Call of Cthulhu, I’m excited to see the many different approaches that each puzzle’s solution will have.

Not shown in this demo (though shown in last year’s) was “insanity,” and how fear and desperation can affect Edward Pierce. Last year, Edward’s sanity was shown to be a somewhat fragile thing that can fracture and lead to terrifying hallucinations, or even death. Edward showed no signs of stress in this year’s presentation though, which was somewhat disappointing. I definitely want to know more about how Edward’s sanity will affect the different endings of the game, and how it will affect the gameplay as he goes more insane.

While I didn’t see as much as I had hoped, Call of Cthulhu has definitely kept me interested. Solving mysteries and exploring the supernatural is a match made in heaven (or hell, for that matter), so there’s definitely quite a lot that keeps me looking forward to the title. While it isn’t slated to release until Q4 of 2018, I’ll definitely be following Call of Cthulhu in the months to come.

Written By

Stationed in the barren arctic land of Canada, Spencer is a semi-frozen Managing Editor who plays video games like they're going out of style. His favourite genres are JRPGs, Fighting Games, and Platformers.

Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

You May Also Like

PC Reviews

Solve puzzles using light and shadows to guide two girls as you switch between a 2D and 3D world.

PC Reviews

Othercide is sleek, stylish, and bleak as hell. You are The Mother (it’s also pretentious as hell but it owns it!), relentlessly feeding your...

PC Reviews

The Surge 1 & 2 are part of the same family, but entirely different beasts. With that being said, the same shadow looms over...

PC Reviews

Greedfall stands tall and proud, smoothly knocking back a fine vintage port. It looks around the room admiring those keeping it company. While the...

Playstation 4 Reviews

I haven’t played many games as subtly frightening as Call of Cthulhu, which mostly succeeds as a horror game and a thoroughly enjoyable story....

Advertisement