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XCOM Development Troubles As Studio Head Leaves

2K Games has confirmed that 2K Australia studio head Martin Slater had left the company, following rumors that the departure signaled “some big changes since it [XCOM] was announced.”

In a statement, a 2K Games spokesperson said this,

Over the course of a project, development teams do change and evolve from time-to-time. While we can confirm that Martin Slater is no longer with the studio, there have been no changes to the way in which XCOM is being developed. The project continues to involve strong collaboration between our California and Australia locations and continues to be led by creative director Jonathan Pelling, a longstanding member of the talented team that worked on BioShock, BioShock 2, Freedom Force and Tribes.

We last saw XCOM at last year’s E3 and wrote a preview of it here.

Written By

Co-Founder & Owner of MonsterVine. You can reach me via e-mail: will@monstervine.com or on X/Twitter: @williamsaw.

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