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SB Plays The Legend of Zelda: Spirit Tracks

SB Plays The Legend of Zelda: Spirit Tracks

When the newest entry in the beloved Zelda series was announced earlier this year, people were both excited and skeptical. How well would a train in the Zeldaverse go over with fans? Would the gameplay be a replay of Phantom Hourglass, with its infamously numerous trips through the Temple of the Ocean King?

Now that the game has arrived stateside, I can safely assure you that Team Zelda took a gamble or two, and the results are refreshingly fabulous!

But before we depart aboard the Zelda Express, let me warn you that there are going to be spoilers in here, so if you want to be surprised, click away now. … Continue Reading

SparklingBlue Plays Dragon Quest IV: Chapters of the Chosen

SparklingBlue Plays Dragon Quest IV: Chapters of the Chosen

I’ve always had a soft spot for RPGS–being a writer, an RPG allows me to have a hand in watching characters grow and change, as well as learning about their dreams, regrets, hopes, and wishes. Having said that, Dragon Quest IV takes a novel (no pun intended) approach to the genre by dividing up the game into different chapters like a book, each focusing on a different companion until they join up with the hero in time to save the world. But does this help or hurt the experience?

Just be forwarned, there will be some spoilers in here, so if you want to be surprised, click away now. … Continue Reading

SparklingBlue Plays Fire Emblem: Shadow Dragon

SparklingBlue Plays Fire Emblem: Shadow Dragon

Most of the time, I get games as a gift, be it a birthday gift, Christmas gift, or a gift for a job well done. But every once in a while, I’ll just pick up a game because I just so happen to have the funds. Fire Emblem: Shadow Dragon, was one of those “just because” purchases, mainly because I have always wanted to learn about where Marth came from thanks to his appearances in Super Smash Bros., and in that, I was not disappointed. … Continue Reading

SparklingBlue Plays Suikoden Tierkreis

So last Monday afternoon I went shopping to spend a gift card that had been untouched since Christmas, and seeing as I’ve been covering Suikoden Tierkreis for some time, when I saw it for sale; I went ahead and got it. A week or two later with me being a good ways in (and 44-45 out of 108 Stars of Destiny found thus far), I have to say I am very impressed by the story.

Just so you know, there will be spoilers for the game in here–so click away now if you don’t want to be spoiled.

Still with me? Let’s break down the game:

Story: Excellent

If anything, I could argue that the game’s biggest strength is its story. Basically, our hero (I named him Leon) and his friends find a book inside some ruins that magically appeared out of nowhere, and when he and some of his friends touch the book, they receive visions of heroes fighting against a dark force. This sets into motion a meeting of an alternate form of one of the hero’s friends from another world, which leads to the possibility that the hero himself is from another world. (which I have yet to find out) Furthermore, our heroes are drawn into a plot involving the Order of the One True Way (TM), an almost cult-like religion that claims everything is predetermined, and there’s nothing people can do to change fate. In addition, the Order is after the book the hero found (and as the story goes on, more like them) As the heroes’ battle against the Order goes on, the world’s other lands and more characters from other worlds get involved in the race to stop the Order (and the dark presence behind them) from turning the world into fatalistic zombies. There’s excitement, intriguing characters, betrayal, tension, friendships and alliances made and lost. I don’t think my brief summary above does it any justice.

If you’re looking for the kind of story that will really draw you in and keep you playing for hours (if not days) just to see what happens next, this game is for you.

Graphics: Good

Here we have a curious factor: The 2D pictures of the characters and many anime cutscenes are very well done, but at the same time, the 3-D environments and 3-D models of the characters look somewhat blocky (a problem I also encountered in Final Fantasy 3 DS)–but I guess this is due to the DS being less powerful than its console big brothers. 3-D blockiness aside, the graphics are still nice to look at, and are the closest thing to a big console you can get on a handheld.

Sound/Music: Excellent

One pleasent surprise for me was the game’s significant amount of voice–even the hero speaks. (but parts the player can name are muted out, such as your alliance just being referred to as “the Company”) That said, there wasn’t a voice I didn’t like among the hundreds of important characters. The music is just as great, although the battle track tends to get annoying after a while

Gameplay: Excellent

Most control is done with the buttons, but the stylus can stand in for the A button if you so desire. The battle system is your standard issue turn based battle, but the sheer number of characters availiable to you to use and customize–108–often makes or breaks your battle. Recruiting all 108 is no easy task either, with some characters a real challenge to obtain. In short, an easy to learn battle and customization system combined with an immense number of playable characters makes for a very enjoyable experience.

Overall, an epic storyline filled to the brim with excitement, characterization aplenty, and intrigue makes this a must buy for the DS owner.

Final Word: Excellent

Moon – Review

MOON – REVIEW

When I first decided to review Moon, I had no idea what I was getting into.  Expecting some kind of Alien grooming sim, I was shocked to find a technical wonderpiece of an FPS.  Running at a full 60 frames per second it shows off some fantastic animation and some great art work on the ‘character’ models.  The game really sets itself apart from the rest of the DS games currently on the market and will probably get lost amongst the proverbial trash that comes out on Nintendo bajillion selling system.

… Continue Reading

Chrono Trigger DS: The Review

First on my Christmas swag is my one must play game of the year: Chrono Trigger DS.

Story: The year is 1000 AD, and to celebrate, the Millenial Fair is in town. But when Crono, our hero, meets Marle, a girl who owns an odd pendant, he gets swept away on an epic journey through time. Along the way, he’ll meet new friends, make new enemies, learn dark secrets, and ultimately stop the force that threatens to destroy the world. I’d tell you more, but that’d be spoiling the story.

Graphics: They may be from the 16 bit era, but they still look beautiful on two screens, if not a little small. Best of all, the anime cutscenes from the PSX version are here.

Music/Sound: Frog’s theme, Delightful Spekkio, Wind Scene, the Black Omen–all your favorite songs from the game are here, and they sound as great as ever.

Gameplay: You now have the option of playing on one screen or two. For my first time, I chose to play on one screen, which allows the botton screen to act as a map.

Extras: The game comes with a commemorative poster of Crono and co. fighting a boss. I did see one error on the poster: Marle is using the wrong kind of magic. (in game, she learns Ice magic, but on the poster, she’s casting Fire)

Overall, this is the greatest version of the classic RPG…if you haven’t played it yet, you’ll be in for a real treat.

SB’s score: 10/10

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SB Plays The Legend of Zelda: Spirit Tracks

December 28, 2009

SB Plays The Legend of Zelda: Spirit Tracks

When the newest entry in the beloved Zelda series was announced earlier this year, people were both excited and skeptical. How well would a train in the Zeldaverse go over with fans? Would the gameplay be a replay of Phantom Hourglass, with its infamously numerous trips through the Temple of the Ocean King?
Now that the [...]

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