SCE Santa Monica developers Jim Tilander and Vassily Fillipov presented a speech on God of War III’s technology at GDC today, and as a reward for quietly sitting through the presentation the two presented a sneak peek at some gameplay footage of the anticipated title.
Tilander and Fillipov noted that the game will not be locked at 60 frames per second and will most likely drop below that during intense scenes. However, they stated it will not fall under 30 frames per second.
In response to a question about cloth physics, Tilander revealed that God of War 3 does not have any physics processing.
“I guess you might be surprised to hear this, but God of War 3 doesn’t have physics,” said Tilander. “So does that answer your question?”