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A Closer Look At The Xbox One’s Reputation System

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If you have played a game over the Internet, you have probably encountered some people you’d like to avoid. The Xbox one has an overhauled community driven feedback system to help you filter out the bad eggs.

If you have navigated to someone’s game profile on the Xbox One Friends app, or through the smart glass app You have probably seen these reputation meters before. Micheal Dunn, Program Director on Xbox Live, has now given us an explanation as to what these scores represent, the messages sent to are based on information that has been collected from the launch of the Xbox One and is meant to inform you of your poor behavior and encourages you to make improvements.

If It’s Green You Are Clean: You start with a good rep. If you play nice and respect others you will stay in this top tier of community respect. There is even talk of rewarding players for good behavior, but the details have not yet been revealed.

Orange & Yellow, You Need Work, Fellow : The Yellow is where players will start receiving warning messages. Xbox Live will alert you that some of the people you are playing with don’t like the way you’re acting, or the things you’re shouting into your headset are offensive. If you ignore these warnings Xbox Live will drop you into the orange level. The data has been collected since the launch of the Xbox One

Seeing Red? You’ve Been Bad, Fred: Being in the Red  plasters the words “Avoid Me” onto your gamercard. This is where players will start to experience penalties that might range from putting you in a special matchmaking playlist only with other red reputation players, and could also restrict your ability to use certain features like streaming your game through twitch.

I have yet to encounter any players with a reputation lower than “Good,” and have been giving out feedback to those who fall into the different extremes. If you find a stranger that you enjoyed playing with, give them some good feedback! If you encounter some screaming bigot, don’t just mute them, leave some feedback. The system can’t work if the community doesn’t use it.

The algorithm for this system isn’t perfect, but it is designed to not penalize if you don’t deserve it. The occasional sore losers who report you just because you outperformed them, won’t have a negative impact on your reputation.

If you want the full breakdown from Dunn himself head over to his post on Xbox Wire.

Written By

Editor-in-Chief, Writer/Reporter, Event Coverage I used to play a lot more games. Distiller & Co-owner of Ballmer Peak Distillery Follow me on twitter: @DistillerAustin and do something with circles: Google+

My other Projects: Director for Australian Based Charity: GenerOzity Weekly Dungeons and Dragons Podcast: I Speak Giant

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