David Jaffe announced today, via the PlayStation Blog, that Twisted Metal has been delayed to early 2012. Now before all the fans start a revolt, Jaffe assures everyone that the decision to delay the game is a good one. Read the following excerpt for Jaffe’s explanation:
“Now, if we shipped Twisted Metal tomorrow – going off the response from folks who have played it – I assure you, it would never be a bad game. Not even close. But we’re aiming for a heck of a lot more than that! With Twisted Metal we plan to ship a multiplayer classic. We plan to ship the best Twisted Metal ever made. We plan to convert a lot of folks who think vehicle combat is a relic best left to 90′s nostalgia. And we plan to explode the belief that the only relevant kind of shooter is a first person one (or a 3rd person one, where you play a human… with a tee shirt not all the way tucked in :)…).”
“Most importantly, we plan on treating you – the kind folks who play our game (and pay our bills) – like the VIPs that you are. You only deserve our best and we appreciate your understanding as we take a little more time to guarantee that our best is what we deliver.”
I played the game back in April ( read my preview here), and I have to say, the game is a lot of fun. If Jaffe and the rest of the team at Eat Sleep Play want to take the extra time to assure a great experience for fans, then I’ll happily wait till early 2012 for the game. Plus I can save an extra $60 in the Fall!