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Playstation 3 Reviews

Resident Evil Code: Veronica X HD Review

“It’s Code: Veronica in High Definition. Look up a review from 10 years ago. The end.”

That was my first thought when I was contemplating how to review the newest iteration of Code: Veronica.

Resident Evil Code: Veronica X HD
Developer: Capcom
Price: £15.99/$20.00
Platform: Playstation 3 [reviewed], Xbox 360

Despite how news headlines always say “old game to be remade in HD”, the recent HD conversions, such as the Sly Collection or our current subject Code: Veronica are nothing more than ports of old games with enhanced visuals. They are a simple and easy way to cash in on an old classic one more time.

However, I would be lying if I said that this didn’t have a good side. Obvious cash-in or not, these HD releases are a very good way of introducing new gamers to old games and are also great for older gamers who missed out on a certain game. I was in fact happy to see CV getting an HD release, if only because the Survival Horror genre is practically nonexistent today and it was good to see a game of said genre, even if it is just a port.

As far as new content goes, there’s not much to talk about. As you could guess from my first sentence, apart from cosmetic changes everything is the same as it was in the ’X’ versions on the Dreamcast, PS2 and Gamecube. What is new in CVX HD is the lighting and water effects. The water looks a good deal better than it did before, to the point where it looks a little out of place at first glance. As for the lighting, characters now have proper shadows. The visuals are also sharper and much less blurry than before. As such, CVX HD looks a lot better than its previous incarnations. Too bad I can’t say the same about the CG cutscenes – most of them suffer from frame rate issues. Considering this game is 10 years old, that is pretty disappointing.

To be honest, CVX HD is exactly what I expected it to be. That is why I am disappointed. You see of all the RE games, CV is the one that is most in need of an update. Not because it is so great or because of fan demand, but simply because it was always a lackluster installment, even when it was first released. It was a good game overall but take a look back to its predecessor, RE3. That game introduced a handful of new gameplay elements, had different paths to take, included a minigame and a good deal of unlockable weapons, costumes and an infinite ammo mode. Then you sit down, play through CV, and notice: this game has virtually no extra content or replay value. The only unlockable function is the Battle Game, where you pick one of the four main characters and go on a predetermined path, killing every enemy you come across with infinite ammo. So unless you’re going for an A rank, or playing as Wesker who only has a knife, there is virtually no challenge in it. Other than that, you can unlock a rocket launcher in the main game, but that’s it. There are no extra costumes, gameplay modes or any other extra weapons besides the rocket launcher.

The only truly new features are the trophies and the leaderboards. Now the trophies are kind of pointless. There are only two that aren’t related to plot events, meaning the rest you can all get by simply beating the game. The leaderboards are equally disappointing. First off, the Battle Game doesn’t have them, despite being much more competitive by nature than the main game. It has two boards: one with no restrictions and one that restricts the use of the rocket launcher. So basically, the leaderboards have two categories for speedrunners to compete in. This is not bad, but the developers missed a big opportunity here to make something more interesting. The RE games have many skillful fans around the world who can beat the games with ridiculously hard self-imposed restrictions, like using only the knife. Why not make leaderboards for these kinds of playthroughs?

Speaking of challenges, another reason I felt this game needed an update was because of the difficulty. The game has no difficulty levels to select, and CV is by far the easiest game in the series. It needs a higher difficulty setting to make it challenging for those who have already played it. Even after not having played it for a few years, I still managed to remember enough of it to beat the game in 5 hours, with enough ammo and healing items left over at the end to beat the game a second time. And no, this is not an exaggeration.

The Final Word
Resident Evil Code: Veronica X HD is the same game it was ten years ago. It still has all its good and bad qualities and still manages to be fun, even today. However the HD conversion is not perfect and the game lacks any sort of gameplay update that makes it worth buying again. Despite the fair price, if you already own a copy on an old console, don’t bother buying Code: Veronica a second time. I know I wouldn’t.

MonsterVine Rating: 3.5 out of 5 – Fair

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