Kyn is a single player tactical RPG developed by Tangrin Entertainment, a two-man dutch independent game studio. Set in a classic RPG-style viking universe, Kyn forces to player to think with their party of up to six characters to survive. There are some shortcomings that would make Kyn seem no better than average, but fans of tactical RPGs will have fun here nonetheless.
Kyn
Developer: Tangrin Entertainment
Price: $19.99
Platform: PC
A review copy of Kyn was supplied to us by Tangrin Entertainment
After booting up Kyn, I was greeted to my initial two party members after they had just survived the warrior trials of their village. After months hidden away in caves things on the outside haven’t gone so well. By selecting my party members and clicking to move I soon discovered a generally peaceful land that was beginning to be plagued with violence. A local farmer my characters knew warned me of this, but according to the region’s history his warning was unprecedented. Without spoiling too much, essentially the whole region has become more violent and a war is beginning to break out between the humans and the generally peaceful Aeshir, a mute goblin-like people who utilize magic for their needs. The story grows from here, and while it makes a lot of sense, it’s far from perfect.
Like any RPG, exploration is an emphasis in Kyn as looting and crafting are key to keeping up with your enemies. It’s a shame then, that Kyn’s levels can feel empty at times. This is often because they are simply too large and have too little content. Large lanes of land are generally empty, and many paths simply lead to dead ends. It’s also a bit odd, that with the emphasis on a quality looting and crafting system that there is no chest opening animation, your party simply attacks the box. The level design is otherwise solid, and there are some great enemy encounters and puzzles to be had, especially once the dynamic of multiple characters comes into play.
Being both an RPG and a RTS combat is as much about building your characters as it is about actually fighting. Every character can be customized in the weapons they use, the armor they have and their stats. You can also choose one of three skill paths to choose from, which all have different skillsets within those three trees, allowing you to create truly customized teams with tanks, support and medics. A shortcoming here is the fact that each character can only have up to 3 abilities available at any given time, limiting the effectiveness of any one character. During the heat of combat, the key to staying alive is multitasking, especially with the use of abilities, even if these abilities can be rather basic. To help with this Kyn has a sort of slo-mo button, which slows down the entire game for a short period of time. While Kyn’s system may sound simple, it may be difficult for those new to the genre, like me. I often found myself forgetting about the slo-mo button, and I died far too often because I couldn’t switch to my medic fast enough to heal my warrior.
While Kyn looks very nice and is quite polished, it also has a somewhat forgettable story, vast empty environments, and basic combat that can be frustrating at times. These setbacks prevent Kyn from standing out as anything more than average.
The Final Word
Overall Kyn is a strong title, especially when coming from a small studio like Tangrin Entertainment. Although Kyn is an average title in most aspects, if you are a fan of the RTSRPG genre, dungeon crawling through this viking landscape with your customized party is a better experience than many.
– MonsterVine Rating: 3.5 out of 5 – Fair