I am consistently impressed when studios riff off of other popular genres and manage to make interesting games. Despot’s Game is a roguelike auto-battler...
I’m a little surprised that we haven’t seen more people take Use-Map-Settings games from Starcraft and beyond and making them standalone titles to sell...
I’m so used to seeing game development management sims that boils down development to bubbles or numbers. Merely treating your employees as little more...