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Imagining 3D gaming is already difficult to wrap my head around but 4D? You’re kidding right? Developer Marc ten Bosch created Miegakure, an IndieCade...
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Xenoblade Chronicles X: Definitive Edition Review – A Giant Leap for Mira
Never 7: The End of Infinity Review – Romance and Time Loops
Ever 17: The Out of Infinity Review – The Return of a Classic
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Donkey Kong Country Returns HD Review – Less Fun Than a Barrel of Monkeys
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April 2025 Indie Game Wrap-Up: 15 Must-Play Indie Releases This Month
How Strange Scaffold is Redefining Game Development on Its Own Terms
March 2025 Indie Game Wrap-Up: Must-Play Indie Releases This Month
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Den of Wolves Interview – A Payday Successor with Sci-Fi Thrills
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Honor of Kings: World – Lead Designer Simen Lv on Expanding the Iconic Franchise
Interview with Shinichi Tatsuke, Producer of Romancing SaGa 2: Revenge of the Seven
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Take One: An Interview With Cody Christian (Cloud Strife in Final Fantasy VII Remake)
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Imagining 3D gaming is already difficult to wrap my head around but 4D? You’re kidding right? Developer Marc ten Bosch created Miegakure, an IndieCade...