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Kunitsu-Gami: Path of the Goddess Final Preview – Protect The Maiden

I recently got an extended preview of Kunitsu-Gami: Path of the Goddess at Capcom. The game feels like a throwback to older Capcom games with its unique action strategy and characters.

a screenshot of a video game

Credit: Capcom

During my playthrough, I continued from where I left off at Summer Game Fest which served as an introduction to the game and mostly trying to understand the character and strategy controls. Although my time was short, I was surprised by the amount of depth in the combat and resource management and was eager to play more.

As Kunitsu-Gami progressed, I became more comfortable with the core loop of protecting the maiden, directing villagers, battling demons, and purifying the spirit gate to advance. 

The maps became more diverse as I progressed, with varying terrain and elevation, which influenced my strategic approach to each stage. The demons, known as the Seethe, came in different forms and sizes, requiring distinct tactics to overcome.

a screenshot of a video game

Credit: Capcom

Each stage presented a new challenge; for example, one stage was completely dark, requiring me to assign villagers to light the paths. In another stage, my character was in a spirit state and could not attack, adding complexity to the strategy as I had to manage only villagers as well as build and use traps to defend the maiden from incoming demons. This removed the core character action and turned it into a real-time strategy game, which was a delightful twist. 

I was introduced to new villager units, including a resource-collecting thief, a durable sumo wrestler, a healer shaman, and a spearman. These units offered unique advantages based on the stage and the types of demons encountered. For example, there would be a mini-boss demon that required using healers and damage-focused units. 

a screenshot of a video game

Credit: Capcom

The main character, Soh, had various combo attacks and special Tsuaba Guards to battle demons. I was impressed by the flexibility to swap out guards, allowing me to create buffs for villagers, set traps, or raise defensive barriers, providing versatility in battle. Kunitsu-Gami also features Mazo Talismans, which offer additional healing items and quicker revival times.

Kunitsu-Gami: Path of the Goddess is set to release on July 19, 2024, for Xbox Game Pass, Xbox, PlayStation platforms, and PC.

Written By

Co-Founder & Owner of MonsterVine. You can reach me via e-mail: will@monstervine.com

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