Studio Daimon has moved the Food Devils PC release date forward two days, with the tactical RPG roguelite now launching November 3 via Steam instead of November 5.
The developer announced the change with a deliberately tongue-in-cheek trailer and jokes suggesting the timing has absolutely nothing to do with Nintendo announcing an Ocarina of Time remake shortly after Food Devils received its previous date.
Run a Restaurant After the Apocalypse
Food Devils casts players as the last chef in a post-apocalyptic setting.
Your restaurant attracts adventurers with dishes made from monstrous ingredients. Those adventurers can then sign contracts with Food Devils and head on expeditions to gather additional ingredients.
The materials they bring back feed into restaurant growth and future meals.
Tactical Combat Meets Roguelite Runs
Expeditions use tactical RPG combat mixed with roguelite progression.
Players can customize characters and use Devil Contracts to improve skills and movement across different classes.
Adventurers feature randomized appearances and stats, changing party options from one run to the next.
Four biomes introduce their own enemies, loot, and rare ingredients that players can use back at the restaurant.
Romance the Food Devils
Food Devils also includes relationship systems alongside its combat and management mechanics.
Players can romance individual Food Devils or pair two Food Devils together.
Between expeditions, conversations and story events reveal their desires and personal histories while providing another layer to party building.
Food Devils Now Launches November 3
Food Devils launches November 3, 2026, for PC via Steam, two days earlier than its previously announced November 5 date.
Console versions are planned for 2027.










































































