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Interviews

Last month, I reviewed Qliphah in Providence’s Shadow and found it to be an ambitious, if sometimes chaotic, RPG. As part of TGS 2026, we...

Interviews

Friday I got to sit down and listen to a developer call with Jack Scalici who is the director of creative production at 2K...

Interviews

As you could all tell from my Deathspank review I absolutely adored the game, so you know I was as giddy as a schoolgirl...