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Inside the Developers Studio: Brian Allgeier

The Ratchet and Clank Future: Quest for Booty Logo!

After yesterday’s announcement of Ratchet and Clank Future: Quest for Booty, all Ratchet and Clank fans must’ve gone giddy with joy for an exciting new game to add to the series. Well here’s the interview with Brian Allgeier!

What game(s) you have at E3 this year?
Do you think huge trade events like E3 are going to last? (Jeigh)
If you get the chance, what game(s) do you most want to go hands-on with at E3 2008? (Genki-Rocket)
Who in the industry would you most like to collaborate on a game with? (indigovenom)
How has the existence of PSN affected the way you think about games? (tirminyl)
What kind of advice would you give those currently in college and would like to pursue a career in video game development? (Voozi)
How often do you make technical changes to your games half-way through or late into the game development cycle based on something you’ve just seen or played from other developers? (P_tear_griffin)
If you could say one thing to the fans of your game/series out there, what would it be? (Xanog)

Hit the jump for even more Quest for Booty goodness, i.e. screenshots!

For the official Quest for Booty, visit it’s page and watch the video that showcases Ratchet and Clank Future: Quest for Booty!

The search is on for the most valuable treasure in the galaxy: Clank!

The swashbuckling action in Ratchet & Clank® Future: Quest for Booty begins one year following the intense ending in Ratchet & Clank Future: Tools of Destruction®. Ratchet’s desperate search for Clank resumes with a bang as he finds himself engulfed in ship-board combat — only to be cast adrift and washed up on the shores of a remote island on the planet Merdegraw. Our Lombax hero must overcome life-threatening challenges, encounter hostile new alien races and even form an allegiance with dreaded Captain Slag’s first mate, Rusty Pete. All in the pursuit of clues that lead Ratchet to the treasure of Captain Angstrom Darkwater, Slag’s former commander and keeper of the only known link to the mysterious Zoni: the Fulcrum Star.

Ratchet's New Wrench Ability! A New Enemy!

Some More New Pirates! A Grand Cavern!

Check Out Those Grindrails!

Inside the Developers Studio: Brian Allgeier [PS BLOG]

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