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Inside the Developers Studio: Kyle Shubel

Yesterday brought you Deb Mars, today is Kyle Shubel.

If you get the chance, what game(s) do you most want to go hands-on with at E3 2008? (Genki-Rocket)
Who in the industry would you most like to collaborate on a game with? (indigovenom)
When did you know for sure that you belonged in the video game business? (Sindress)
What kind of advice would you give those currently in college and would like to pursue a career in video game development? (Voozi)
How often do you make technical changes to your games half-way through or late into the game development cycle based on something you’ve just seen or played from other developers? (P_tear_griffin)
If you could say one thing to the fans of your game/series out there, what would it be? (Xanog)

Kyle is Managing Producer for both LittleBigPlanet and Killzone 2. Here’s what he had to say:

Kyle is a 13+ year veteran of the game industry, currently functioning as the Managing Producer, International Software Development at Sony Computer Entertainment, Kyle has also functioned as Producer at Interplay Productions and Contraband Entertainment.

Tomorrow’s interview: Tsubasa Inaba (Siren: Blood Curse)

Inside the Developers Studio: Kyle Shubel [PS BLOG]

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