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Australia Did It Reveals New Tactical Reverse Bullet Hell Gameplay at OTK Games Expo

Rami Ismail and Aesthetician Labs are bringing some truly chaotic energy to the tactical strategy scene. During the OTK Winter Games Expo, the team debuted a brand-new gameplay trailer for Australia Did It, a self-described Tactical Reverse Bullet Hell that blends turn-based unit planning, tower-defense positioning, and high-intensity “you-are-the-bullet-hell” shootouts aboard a doomed cargo train.

The new “Orientation Trailer” walks players through what Ocean Traffic Control considers standard operating procedure, which is to say, utter madness just ahead of the game’s first public Steam playtest in December. Playtest sign-ups are open now.

Australia Did It screenshot

A Train, the Atlantic Seabed, and a Monster Problem

Australia Did It takes place in the drained remains of the Atlantic Ocean, now overrun by monsters after a mysterious global cataclysm. Your job? Escort precious cargo from station to station on a massive train while fending off endless waves of creatures. Whether you survive or not doesn’t matter; only the cargo does.

Before each departure, players must deploy a small squad of mercenaries and position them carefully to survive the onslaught. Once the train starts moving, the genre flips instantly into reverse-bullet-hell chaos, with players unleashing nonstop carnage to clear incoming threats.

A screenshot from Australia Did It

Key Features

Defend Your Station

Set up units in a turn-based, tactical layout. Positioning and timing matter; a single mistake can (and will) explode spectacularly.

Evolve Your Units

With 1,500+ combinations across 30+ unit types, players can merge and mutate their mercenaries mid-run. Some results are brilliant. Others are… dangerous.

Survive Reverse Bullet Hell

Once the train is in motion, everything turns into pure mayhem. You aren’t dodging bullets, you’re generating them, mowing down swarms in high-speed shootouts.

Customize Your Strategies

After each stop, Rewards Cards allow players to alter perks and builds. No two runs are the same.

Australia Did It game screenshot

Playtest Coming This December

Fans won’t have long to wait. The game’s debut public playtest kicks off on Steam in December 2025. Players can wishlist the game, sign up for the free playtest, and hop into the community on Discord and TikTok.

Australia Did It launches on PC in 2026, bringing one of the weirdest and most ambitious genre mashups to Steam next year.

Written By

Co-Founder & Owner of MonsterVine. You can reach me via e-mail: will@monstervine.com

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