Agate and Red Dunes Games have announced that Blades of Mirage will be playable at Tokyo Game Show 2026.
The Southeast Asian-inspired action RPG will appear in Hall 7 at Booth N03, giving attendees a chance to try its combat, puzzles, and light RPG systems.
Mira Heads Into the Brightlands
Blades of Mirage follows Mira as she leaves her village and enters the ancient Brightlands.
Six guardians who once protected the land have abandoned their duties, leaving Mira to confront corrupted guardians, solve puzzles, and learn the truth behind her past.
Bosses Demand Careful Timing
Boss encounters rely on pattern recognition and precise timing.
Players will face mythical figures guarding sacred relics, learning their attacks and changing tactics based on the runes and skills they have equipped.
A single mistake can be costly, so reading each opponent is central to surviving these fights.
New Abilities Open More Areas
As Mira gains abilities, they affect combat and puzzle-solving.
Those powers can also open previously inaccessible areas, giving players reasons to return to earlier locations and test new options.
Agate says the game will offer around eight hours of play focused on varied encounters and handcrafted areas.
Inspired by Southeast Asian Culture
Blades of Mirage takes inspiration from games including Death’s Door, Tunic, and Bastion.
Its art direction and setting draw heavily from Southeast Asian culture, giving the adventure its own visual identity.
Play It at Tokyo Game Show
Blades of Mirage will be available at Tokyo Game Show 2026 in Hall 7, Booth N03.
The game will appear alongside other titles Red Dunes Games is showing during the event.










































































