Best Story comes down to impact, and Clair Obscur: Expedition 33 leaves a deep one. Its narrative leans into grief, purpose, and inevitability without losing sight of its characters, grounding big ideas in personal tragedy. The writing balances heavy themes with quiet humor and warmth, making the expedition feel human from the start. By the time the mystery fully reveals itself, the emotional weight lands hard and lingers well after the credits roll.
Best Story – Clair Obscur: Expedition 33
Spencer: Clair Obscur’s narrative really does have it all: existential crises, unsympathetic deities, and a harrowing sense of melancholy throughout. As heavy as it may sound, there are also wonderful moments of levity that balance things out, creating a moving and unforgettable story that, regardless of which ending you get, will stick with you for a good while. I hope to see more stories set in the universe of Clair Obscur, because there are a ton of interesting ideas just waiting to be explored.
Diego: Whenever something is getting overly glowing praise, I usually hesitate to jump into it during the zeitgeist out of fear of being burned from exaggerated hype, so I opted to wait a few months to let Clair Obscur simmer for a bit before finally trying it out. Pack it up ya’ll cause the hype was well deserved. Easily one of the most well realized RPGs of the year, Clair Obscur manages to nail what so many of its peers fail to do and that’s to endear you to its cast off the jump. From Gustave, to Scielle and Francois, I don’t think there’s a member of the expedition that I didn’t want to learn more about, and the further they got into the mystery of the paintress the worse the tragedy hit.








































































