RollerCoaster Tycoon Wonderworks has shared three developer diaries covering attraction colors, park admission pricing, and its new Ride Simulator. Atari and developer Springloaded Games are using the videos to explain how players can customize their parks and assess the effects of their decisions.
The updates look at both presentation and management. You can change an attraction’s color scheme, examine how your entrance fee affects the park, or test ride settings before putting guests aboard.
Customize Attraction Colors
The color customization diary introduces control over the color schemes assigned to attractions. Objects initially use palettes created by the art team, so you can keep those defaults or adjust them to suit your park.
That gives you a starting point without requiring every attraction to retain its original appearance. The feature also lets you personalize individual rides as you develop the park’s overall look.
Check Admission Prices With the Park Access Histogram
The park entrance settings video focuses on the price guests pay to enter. You can adjust admission through the entrance settings, then use the Park Access Histogram to examine how that price affects your park.
The tool is intended to help answer a familiar management question: are you charging an appropriate amount, or is there room to raise the fee?
Atari’s announcement does not list the histogram’s individual measurements, but the diary offers a closer look at the feature and its role in evaluating admission prices.
Test Ride Physics Without Risking Your Guests
The Ride Simulator diary shows settings such as ride duration, acceleration, and maximum speed. A physics engine responds to those changes, affecting the ride’s intensity and how guests react.
The simulator also lets you observe failures without harming park visitors. That gives you a place to experiment with more aggressive settings and see the results before letting guests onto the attraction.
Together, the three videos show how RollerCoaster Tycoon Wonderworks approaches visual customization, pricing feedback, and ride experimentation. Atari and Springloaded Games plan to share more information soon.









































































