Crushed in Time is back with a fresh gameplay clip, offering a deeper look at the upcoming point-and-click meta adventure from Draw Me A Pixel. The game is a spin-off of the 1 million-selling There Is No Game and brings Sherlock Holmes and Dr. Watson into a time-warping mystery that bends logic, genres, and the game development process itself.
Crushed in Time is set to launch later in 2026 on PC, iOS, Android, and Nintendo Switch.
A New Look at Holmes, Watson, and a New Face
The newly released gameplay clip introduces a mysterious new character who plays a key role in the story. Holmes and Watson are pulled into action as they attempt to locate a character missing from their freshly launched game, a problem that quickly spirals into a full-blown journey through time and the inner workings of game development.
Sherlock Holmes returns with his usual confidence, even if that confidence mostly applies to himself. Dr. Watson, meanwhile, starts off hesitant and unsure, leaving much of the problem-solving momentum in your hands as you guide the duo through increasingly strange situations.
A Meta Adventure That Breaks the Rules
Crushed in Time leans hard into meta design. Players move through different stages of game production, stepping behind the scenes of a living development pipeline that constantly reshapes itself. The game plays with perspective, presentation, and structure, blurring the line between 2D and 3D and questioning what any of it actually means.
The visual style matches that tone, with a cartoon look built around exaggerated, elastic animation. Even the environments and polygons stretch and distort as the story unfolds.
Stretch, Pull, and Break the Point-and-Click Formula
At its core, Crushed in Time is still a detective adventure, but it twists the traditional point-and-click format. Instead of relying only on clicks, you interact with the world by pushing, pulling, stretching, and outright yoinking objects and characters.
These physical interactions add an experimental layer to puzzle-solving. Problems rarely have clean solutions, and progress often comes from testing the limits of the environment rather than following genre expectations.
Platforms and Release Window
Crushed in Time is currently planned for release in 2026 on PC, iOS, Android, and Nintendo Switch. A Steam page is already live, and more trailers and clips are available through Draw Me A Pixel’s official channels.










































































