Resident Evil Requiem took center stage during last week’s Resident Evil Showcase, with Capcom sharing extended gameplay, story details, platform support, and a long list of collaborations ahead of the game’s launch on February 27, 2026. The presentation offered a clearer picture of how Requiem blends action-heavy combat with classic survival horror.
Dual Protagonists and Perspective Switching
Resident Evil Requiem stars Leon S. Kennedy and Grace Ashcroft as dual protagonists, each offering a different approach to survival. Players can freely switch between first- and third-person perspectives at any time, allowing them to lean into immersion or situational awareness as needed.
Leon focuses on aggressive combat. He uses firearms, close-quarters techniques, and a new hatchet weapon. Timed parries, finishing moves, and even stolen enemy weapons like chainsaws play into his toolkit, pushing the action side of the game harder than previous entries.
Grace’s sections emphasize restraint and decision-making. Starting in a zombie-infested sanatorium, she deals with limited inventory space and scarce resources. Crafting plays a larger role here, including the use of infected blood to create survival items. Her Requiem assault revolver delivers serious damage but comes with limited ammo, forcing careful use.
Zombies, Story Threads, and Difficulty Options
Zombies in Resident Evil Requiem show remnants of their former lives. Some repeat familiar actions, such as cooking, singing, or cleaning, and these behaviors can be used to move through areas more safely.
The story revolves around Elpis, a central thread connecting the death of Grace’s mother, Alyssa Ashcroft, Grace’s past, and Leon’s investigation. Capcom is positioning the mystery as something you uncover gradually through both characters’ perspectives.
Multiple difficulty options are available. Casual mode includes aim assist and forgiving damage values. Standard, labeled Classic, raises the tension with harsher resource management, and Ink Ribbon saves during Grace’s segments.
Platforms, PC Features, and Cloud Support
Resident Evil Requiem launches simultaneously on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, Steam, Epic Games Store, and GeForce NOW.
PC players with higher-end hardware can enable NVIDIA DLSS 4 and path tracing, while GeForce NOW support lets Steam and Epic buyers play on lower-spec PCs, mobile devices, and supported TVs via cloud streaming. A separate GeForce NOW subscription is required.
Porsche and Hamilton Collaborations Revealed
Capcom confirmed two high-profile collaborations tied directly to Resident Evil Requiem.
Hamilton has designed two limited-edition watches inspired by the in-game models worn by Leon and Grace. The Khaki Field Auto Chrono and Pan Europ Automatic launch on February 27, with only 2,000 units worldwide.
Porsche is also involved, creating a custom Porsche Cayenne Turbo GT using advanced 3D printing techniques. The vehicle appears in-game as Leon’s ride, styled to match Requiem’s darker tone.
Collector Items, Editions, and Extra Announcements
Several physical and digital extras were announced during the showcase. Standard and Deluxe editions are available, with the Deluxe version adding costumes, weapon skins, charms, screen filters, and more. All pre-orders include Grace’s “Apocalypse” costume.
Capcom also confirmed 1/6 scale figures for Leon and Grace, a Premium Steelbook Edition, a special Nintendo Switch 2 Pro Controller, and the first-ever Resident Evil amiibo, featuring Grace, arriving in Summer 2026.
To mark the series’ 30th anniversary, Capcom is planning Resident Evil Symphony of Legacy orchestral performances across Japan, North America, and Europe later this year.
Launch Timing and What’s Next
Resident Evil Requiem launches worldwide on February 27, 2026, with more announcements planned before release. Based on what was shown today, Capcom is clearly leaning into scale, spectacle, and flexibility while keeping survival tension intact.












































































